Area Loot
- When you empty an enemy corpse or loot bag, the enemy loot within 12 metres goes into your inventory too.
- You get the nearest loot first, with the usual pickup messages.
- The emptied corpses dissolve as usual.
What if my inventory is full?
Section titled “What if my inventory is full?”When your inventory fills up, the mod stops there. What does not fit stays in its container, and loot further away stays where it is.
Does it take loot another player wants?
Section titled “Does it take loot another player wants?”No. The mod skips a container that another player has open or opened in the last 10 seconds. It also skips a container whose last opener stands within 4 metres of it.
What stays as it was?
Section titled “What stays as it was?”Chests, quest containers, items a player dropped and items on the ground work as in the base game.
Install
Section titled “Install”Area Loot comes in enshwick.zip, and the install guide shows where to put it. It needs Enshwick.
Settings
Section titled “Settings”| Setting | Default | Range | What it does | Takes effect |
|---|---|---|---|---|
radius | 12 | 0.1 to 50 | How far the mod reaches across the ground from the emptied corpse, in metres. | at once |
height | 4 | 0.1 to 20 | How far the mod reaches up and down from the emptied corpse, in metres. | at once |
enabled | true | Takes the loot around. Turn it off to loot as in the base game. | at once |
You change these values in the game, as the settings guide shows.
Multiplayer
Section titled “Multiplayer”Only the server, or the player who hosts the game, needs Area Loot. Players without it get the loot too.
Problems
Section titled “Problems”You get no extra loot when you empty a corpse. Check that enabled is on
and that the other loot is within radius and height.
Something else goes wrong. Open an issue in the
mod’s repository. Attach the
files from the logs/enshwick/ folder in your game folder.