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Where files live

All paths are inside the game folder, the one that holds enshrouded.exe or enshrouded_server.exe.

PathWhat it holds
powrprof.dllthe file that starts Enshwick with the game
mods/one file per Rust mod, such as enshwick-game-rates.dll, and one folder per Luau mod or data pack
mods/enshwick/mods.tomlevery mod Enshwick found, each with enabled to turn it on or off
mods/enshwick/enshwick.lockthe mods that loaded at the last start, with their versions
mod-configs/<mod id>.tomlthe settings new worlds start with, one file per mod
mod-configs/enshwick.tomlthe settings of Enshwick itself, such as how much it writes to its logs
mod-data/<mod id>/what a mod keeps, with each world’s settings under worlds/<world>/
logs/enshwick/all.logevery log line of the last session
logs/enshwick/loader.logthe lines of Enshwick itself: which mods loaded and why a mod did not
logs/enshwick/mods/<mod id>.logthe lines of one mod
logs/enshwick/status.loga summary: the game build, every mod and whether it runs
logs/enshwick/crash.logone line per crash, with the mod, Enshwick or the game it came from

Each log keeps the two sessions before the last one, such as all.1.log and all.2.log. crash.log keeps growing across sessions.

A mod’s id names its files, such as enshwick.game-rates. Each mod’s page shows its id.